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//! Contains the check_for_key() function that polls for keyboard input and
//! returns true if a key was pressed.
//-----------------------------------------------------------------------------
use std::time::Duration;
use crossterm::event::{poll, read, Event};
//-----------------------------------------------------------------------------
/// Determine if a key has been pressed on the keyboard.
///
/// # Returns
/// Returns true if a key was pressed; otherwise, returns false.
pub fn check_for_key() -> bool {
let mut key_pressed = false;
if let Ok(event_ready) = poll(Duration::from_millis(0)) {
if event_ready {
if let Ok(Event::Key(_k)) = read() {
key_pressed = true;
}
}
}
key_pressed
}