Implementation of the Facade_ComplicatedSubSystem class representing the complicated sub-system used in the Facade Pattern. More...
#include <memory>
#include <string>
#include "FacadeSubsystem_Interface.h"
#include "Facade_Interface.h"
Go to the source code of this file.
Classes | |
struct | DeviceNode |
Represents a single device. Part of the Facade Pattern example. More... | |
class | DeviceChain |
Represents a device chain, which is a collection of DeviceNode objects. Part of the Facade Pattern example. More... | |
class | Facade_ComplicatedSubSystem |
Represents some kind of system that contains multiple device chains. Part of the Facade Pattern example. More... | |
Namespaces | |
namespace | DesignPatternExamples_cpp |
The namespace containing all Design Pattern Examples implemented in C++. | |
Functions | |
IDeviceNetworkLowLevel * | CreateLowLevelInstance () |
Class factory for a singleton instance of the sub-system class. Part of the Facade Pattern example. | |
Variables | |
static std::unique_ptr< Facade_ComplicatedSubSystem > | _instance |
A singleton instance of the sub-system. Part of the Facade Pattern example. | |
Implementation of the Facade_ComplicatedSubSystem class representing the complicated sub-system used in the Facade Pattern.
Definition in file Facade_ComplicatedSubSystem.cpp.