Struct crossterm_winapi::KeyEventRecord
source · pub struct KeyEventRecord {
pub key_down: bool,
pub repeat_count: u16,
pub virtual_key_code: u16,
pub virtual_scan_code: u16,
pub u_char: u16,
pub control_key_state: ControlKeyState,
}
Expand description
Fields§
§key_down: bool
If the key is pressed, this member is true. Otherwise, this member is false (the key is released).
repeat_count: u16
The repeat count, which indicates that a key is being held down. For example, when a key is held down, you might get five events with this member equal to 1, one event with this member equal to 5, or multiple events with this member greater than or equal to 1.
virtual_key_code: u16
A virtual-key code that identifies the given key in a device-independent manner.
virtual_scan_code: u16
The virtual scan code of the given key that represents the device-dependent value generated by the keyboard hardware.
u_char: u16
The translated Unicode character (as a WCHAR, or utf-16 value)
control_key_state: ControlKeyState
The state of the control keys.
Trait Implementations§
source§impl Clone for KeyEventRecord
impl Clone for KeyEventRecord
source§fn clone(&self) -> KeyEventRecord
fn clone(&self) -> KeyEventRecord
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for KeyEventRecord
impl Debug for KeyEventRecord
source§impl PartialEq<KeyEventRecord> for KeyEventRecord
impl PartialEq<KeyEventRecord> for KeyEventRecord
source§fn eq(&self, other: &KeyEventRecord) -> bool
fn eq(&self, other: &KeyEventRecord) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.