struct StateDone {}
Expand description
Represents being done with input.
Transitions to the following states for the seen input: Always stay in CurrentState::Done
Implementations§
Trait Implementations§
source§impl IStateBehavior for StateDone
impl IStateBehavior for StateDone
source§fn go_next(&mut self, _context: &mut dyn IStateContext) -> CurrentState
fn go_next(&mut self, _context: &mut dyn IStateContext) -> CurrentState
Process the next character from the context, returning the next
state the context should move to. Read more