Struct winapi::um::wingdi::DISPLAY_DEVICEA
source · #[repr(C)]pub struct DISPLAY_DEVICEA {
pub cb: DWORD,
pub DeviceName: [CHAR; 32],
pub DeviceString: [CHAR; 128],
pub StateFlags: DWORD,
pub DeviceID: [CHAR; 128],
pub DeviceKey: [CHAR; 128],
}Fields§
§cb: DWORD§DeviceName: [CHAR; 32]§DeviceString: [CHAR; 128]§StateFlags: DWORD§DeviceID: [CHAR; 128]§DeviceKey: [CHAR; 128]Trait Implementations§
source§impl Clone for DISPLAY_DEVICEA
impl Clone for DISPLAY_DEVICEA
source§fn clone(&self) -> DISPLAY_DEVICEA
fn clone(&self) -> DISPLAY_DEVICEA
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for DISPLAY_DEVICEA
impl Default for DISPLAY_DEVICEA
source§fn default() -> DISPLAY_DEVICEA
fn default() -> DISPLAY_DEVICEA
Returns the “default value” for a type. Read more