Struct winapi::um::winnt::IMAGE_RESOURCE_DIRECTORY_ENTRY
source · #[repr(C)]pub struct IMAGE_RESOURCE_DIRECTORY_ENTRY {
pub u: IMAGE_RESOURCE_DIRECTORY_ENTRY_u,
pub OffsetToData: DWORD,
}
Fields§
§u: IMAGE_RESOURCE_DIRECTORY_ENTRY_u
§OffsetToData: DWORD
Implementations§
source§impl IMAGE_RESOURCE_DIRECTORY_ENTRY
impl IMAGE_RESOURCE_DIRECTORY_ENTRY
pub fn OffsetToDirectory(&self) -> DWORD
pub fn set_OffsetToDirectory(&mut self, val: DWORD)
pub fn DataIsDirectory(&self) -> DWORD
pub fn set_DataIsDirectory(&mut self, val: DWORD)
Trait Implementations§
source§impl Clone for IMAGE_RESOURCE_DIRECTORY_ENTRY
impl Clone for IMAGE_RESOURCE_DIRECTORY_ENTRY
source§fn clone(&self) -> IMAGE_RESOURCE_DIRECTORY_ENTRY
fn clone(&self) -> IMAGE_RESOURCE_DIRECTORY_ENTRY
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for IMAGE_RESOURCE_DIRECTORY_ENTRY
impl Default for IMAGE_RESOURCE_DIRECTORY_ENTRY
source§fn default() -> IMAGE_RESOURCE_DIRECTORY_ENTRY
fn default() -> IMAGE_RESOURCE_DIRECTORY_ENTRY
Returns the “default value” for a type. Read more