Struct winapi::um::winnt::IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
source · #[repr(C)]pub struct IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s {
pub BitFields: DWORD,
}
Fields§
§BitFields: DWORD
Implementations§
source§impl IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
impl IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
pub fn NameOffset(&self) -> DWORD
pub fn set_NameOffset(&mut self, val: DWORD)
pub fn NameIsString(&self) -> DWORD
pub fn set_NameIsString(&mut self, val: DWORD)
Trait Implementations§
source§impl Clone for IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
impl Clone for IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
source§fn clone(&self) -> IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
fn clone(&self) -> IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
impl Default for IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
source§fn default() -> IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
fn default() -> IMAGE_RESOURCE_DIRECTORY_ENTRY_u_s
Returns the “default value” for a type. Read more