Struct winapi::um::winnt::PPM_WMI_IDLE_STATE
source · #[repr(C)]pub struct PPM_WMI_IDLE_STATE {
pub Latency: DWORD,
pub Power: DWORD,
pub TimeCheck: DWORD,
pub PromotePercent: BYTE,
pub DemotePercent: BYTE,
pub StateType: BYTE,
pub Reserved: BYTE,
pub StateFlags: DWORD,
pub Context: DWORD,
pub IdleHandler: DWORD,
pub Reserved1: DWORD,
}
Fields§
§Latency: DWORD
§Power: DWORD
§TimeCheck: DWORD
§PromotePercent: BYTE
§DemotePercent: BYTE
§StateType: BYTE
§Reserved: BYTE
§StateFlags: DWORD
§Context: DWORD
§IdleHandler: DWORD
§Reserved1: DWORD
Trait Implementations§
source§impl Clone for PPM_WMI_IDLE_STATE
impl Clone for PPM_WMI_IDLE_STATE
source§fn clone(&self) -> PPM_WMI_IDLE_STATE
fn clone(&self) -> PPM_WMI_IDLE_STATE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PPM_WMI_IDLE_STATE
impl Default for PPM_WMI_IDLE_STATE
source§fn default() -> PPM_WMI_IDLE_STATE
fn default() -> PPM_WMI_IDLE_STATE
Returns the “default value” for a type. Read more