Struct winapi::um::winnt::PPM_WMI_IDLE_STATE
source · #[repr(C)]pub struct PPM_WMI_IDLE_STATE {
pub Latency: DWORD,
pub Power: DWORD,
pub TimeCheck: DWORD,
pub PromotePercent: BYTE,
pub DemotePercent: BYTE,
pub StateType: BYTE,
pub Reserved: BYTE,
pub StateFlags: DWORD,
pub Context: DWORD,
pub IdleHandler: DWORD,
pub Reserved1: DWORD,
}Fields§
§Latency: DWORD§Power: DWORD§TimeCheck: DWORD§PromotePercent: BYTE§DemotePercent: BYTE§StateType: BYTE§Reserved: BYTE§StateFlags: DWORD§Context: DWORD§IdleHandler: DWORD§Reserved1: DWORDTrait Implementations§
source§impl Clone for PPM_WMI_IDLE_STATE
impl Clone for PPM_WMI_IDLE_STATE
source§fn clone(&self) -> PPM_WMI_IDLE_STATE
fn clone(&self) -> PPM_WMI_IDLE_STATE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for PPM_WMI_IDLE_STATE
impl Default for PPM_WMI_IDLE_STATE
source§fn default() -> PPM_WMI_IDLE_STATE
fn default() -> PPM_WMI_IDLE_STATE
Returns the “default value” for a type. Read more