Struct winapi::um::winnt::PROCESSOR_PERFSTATE_POLICY_u_Flags
source · #[repr(C)]pub struct PROCESSOR_PERFSTATE_POLICY_u_Flags {
pub AsBYTE: BYTE,
}
Fields§
§AsBYTE: BYTE
Implementations§
source§impl PROCESSOR_PERFSTATE_POLICY_u_Flags
impl PROCESSOR_PERFSTATE_POLICY_u_Flags
pub fn NoDomainAccounting(&self) -> BYTE
pub fn set_NoDomainAccounting(&mut self, val: BYTE)
pub fn IncreasePolicy(&self) -> BYTE
pub fn set_IncreasePolicy(&mut self, val: BYTE)
pub fn DecreasePolicy(&self) -> BYTE
pub fn set_DecreasePolicy(&mut self, val: BYTE)
pub fn Reserved(&self) -> BYTE
pub fn set_Reserved(&mut self, val: BYTE)
Trait Implementations§
source§impl Clone for PROCESSOR_PERFSTATE_POLICY_u_Flags
impl Clone for PROCESSOR_PERFSTATE_POLICY_u_Flags
source§fn clone(&self) -> PROCESSOR_PERFSTATE_POLICY_u_Flags
fn clone(&self) -> PROCESSOR_PERFSTATE_POLICY_u_Flags
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PROCESSOR_PERFSTATE_POLICY_u_Flags
impl Default for PROCESSOR_PERFSTATE_POLICY_u_Flags
source§fn default() -> PROCESSOR_PERFSTATE_POLICY_u_Flags
fn default() -> PROCESSOR_PERFSTATE_POLICY_u_Flags
Returns the “default value” for a type. Read more