Struct winapi::um::winnt::SE_ACCESS_REQUEST
source · #[repr(C)]pub struct SE_ACCESS_REQUEST {
pub Size: DWORD,
pub SeSecurityDescriptor: PSE_SECURITY_DESCRIPTOR,
pub DesiredAccess: ACCESS_MASK,
pub PreviouslyGrantedAccess: ACCESS_MASK,
pub PrincipalSelfSid: PSID,
pub GenericMapping: PGENERIC_MAPPING,
pub ObjectTypeListCount: DWORD,
pub ObjectTypeList: POBJECT_TYPE_LIST,
}Fields§
§Size: DWORD§SeSecurityDescriptor: PSE_SECURITY_DESCRIPTOR§DesiredAccess: ACCESS_MASK§PreviouslyGrantedAccess: ACCESS_MASK§PrincipalSelfSid: PSID§GenericMapping: PGENERIC_MAPPING§ObjectTypeListCount: DWORD§ObjectTypeList: POBJECT_TYPE_LISTTrait Implementations§
source§impl Clone for SE_ACCESS_REQUEST
impl Clone for SE_ACCESS_REQUEST
source§fn clone(&self) -> SE_ACCESS_REQUEST
fn clone(&self) -> SE_ACCESS_REQUEST
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for SE_ACCESS_REQUEST
impl Default for SE_ACCESS_REQUEST
source§fn default() -> SE_ACCESS_REQUEST
fn default() -> SE_ACCESS_REQUEST
Returns the “default value” for a type. Read more