Struct winapi::um::winnt::SYSTEM_RESOURCE_ATTRIBUTE_ACE
source · #[repr(C)]pub struct SYSTEM_RESOURCE_ATTRIBUTE_ACE {
pub Header: ACE_HEADER,
pub Mask: ACCESS_MASK,
pub SidStart: DWORD,
}
Fields§
§Header: ACE_HEADER
§Mask: ACCESS_MASK
§SidStart: DWORD
Trait Implementations§
source§impl Clone for SYSTEM_RESOURCE_ATTRIBUTE_ACE
impl Clone for SYSTEM_RESOURCE_ATTRIBUTE_ACE
source§fn clone(&self) -> SYSTEM_RESOURCE_ATTRIBUTE_ACE
fn clone(&self) -> SYSTEM_RESOURCE_ATTRIBUTE_ACE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for SYSTEM_RESOURCE_ATTRIBUTE_ACE
impl Default for SYSTEM_RESOURCE_ATTRIBUTE_ACE
source§fn default() -> SYSTEM_RESOURCE_ATTRIBUTE_ACE
fn default() -> SYSTEM_RESOURCE_ATTRIBUTE_ACE
Returns the “default value” for a type. Read more