Struct winapi::um::winuser::TOUCHINPUT
source · #[repr(C)]pub struct TOUCHINPUT {
pub x: LONG,
pub y: LONG,
pub hSource: HANDLE,
pub dwID: DWORD,
pub dwFlags: DWORD,
pub dwMask: DWORD,
pub dwTime: DWORD,
pub dwExtraInfo: ULONG_PTR,
pub cxContact: DWORD,
pub cyContact: DWORD,
}Fields§
§x: LONG§y: LONG§hSource: HANDLE§dwID: DWORD§dwFlags: DWORD§dwMask: DWORD§dwTime: DWORD§dwExtraInfo: ULONG_PTR§cxContact: DWORD§cyContact: DWORDTrait Implementations§
source§impl Clone for TOUCHINPUT
impl Clone for TOUCHINPUT
source§fn clone(&self) -> TOUCHINPUT
fn clone(&self) -> TOUCHINPUT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for TOUCHINPUT
impl Default for TOUCHINPUT
source§fn default() -> TOUCHINPUT
fn default() -> TOUCHINPUT
Returns the “default value” for a type. Read more