Implementation of the MoveProcessor class and the MoveCommand base class, along with the various MoveXX classes used in the Null Object Pattern. More...
#include <iostream>#include <memory>#include <string>#include <vector>#include "helpers/formatstring.h"

Go to the source code of this file.
| Classes | |
| class | MoveCommand | 
| Base class that represents a move command. A move command has a name and the command character that represents the command in the initial string of movement commands.  More... | |
| class | MoveCommandLeft | 
| Represents the Move Left command.  More... | |
| class | MoveCommandRight | 
| Represents the Move Right command.  More... | |
| class | MoveCommandUp | 
| Represents the Move Up command.  More... | |
| class | MoveCommandDown | 
| Represents the Move Down command.  More... | |
| class | MoveCommandNone | 
| Represents the Do Nothing command. This is the Null Object for this exercise.  More... | |
| class | MoveProcessor | 
| Represents the processor that translates the move list into a list of MoveCommand objects then either displays them or executes them.  More... | |
| Namespaces | |
| namespace | DesignPatternExamples_cpp | 
| The namespace containing all Design Pattern Examples implemented in C++. | |
| Macros | |
| #define | __NULL_OBJECT_H__ | 
Implementation of the MoveProcessor class and the MoveCommand base class, along with the various MoveXX classes used in the Null Object Pattern.
Definition in file Null_Object.h.
| #define __NULL_OBJECT_H__ | 
Definition at line 9 of file Null_Object.h.